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parse.h
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1 #include "include.h"
2 
3 #ifndef PARSE_H
4 #define PARSE_H
5 
6 class Engine;
7 
9 void parse_shader(char *input, vector<surface_t *> &surface_list, char *filename);
10 char machine_entity(char state, char input, char *stack, int &sp);
11 void pop(char input, char *stack, int &sp);
12 void push(char input, char *stack, int &sp);
13 
14 #endif