Go to the source code of this file.
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enum | weapon_t {
wp_none = WEAPON_NONE,
wp_gauntlet = WEAPON_GAUNTLET,
wp_machinegun = WEAPON_MACHINEGUN,
wp_shotgun = WEAPON_SHOTGUN,
wp_grenade = WEAPON_GRENADE,
wp_rocket = WEAPON_ROCKET,
wp_railgun = WEAPON_RAILGUN,
wp_lightning = WEAPON_LIGHTNING,
wp_plasma = WEAPON_PLASMA
} |
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enum | bot_state_t {
BOT_IDLE,
BOT_ALERT,
BOT_ATTACK,
BOT_GET_ITEM,
BOT_EXPLORE,
BOT_DEAD
} |
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enum | player_state_t {
PLAYER_IDLE,
PLAYER_MOVED,
PLAYER_JUMPED,
PLAYER_DUCKED,
PLAYER_ATTACK,
PLAYER_DEAD
} |
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enum | playertype_t {
UNKNOWN,
PLAYER,
BOT,
CLIENT,
SERVER,
SPECTATOR
} |
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#define WEAPON_GAUNTLET 1 |
#define WEAPON_LIGHTNING 64 |
#define WEAPON_MACHINEGUN 2 |
#define WEAPON_PLASMA 128 |
#define WEAPON_RAILGUN 32 |
- Enumerator:
BOT_IDLE |
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BOT_ALERT |
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BOT_ATTACK |
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BOT_GET_ITEM |
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BOT_EXPLORE |
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BOT_DEAD |
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- Enumerator:
PLAYER_IDLE |
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PLAYER_MOVED |
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PLAYER_JUMPED |
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PLAYER_DUCKED |
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PLAYER_ATTACK |
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PLAYER_DEAD |
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- Enumerator:
UNKNOWN |
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PLAYER |
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BOT |
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CLIENT |
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SERVER |
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SPECTATOR |
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- Enumerator:
wp_none |
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wp_gauntlet |
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wp_machinegun |
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wp_shotgun |
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wp_grenade |
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wp_rocket |
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wp_railgun |
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wp_lightning |
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wp_plasma |
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