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portal_camera.h
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1 #include "include.h"
2 
3 #ifndef PORTAL_CAMERA_H
4 #define PORTAL_CAMERA_H
5 
7 {
8 public:
9  PortalCamera(Entity *entity, Graphics &gfx, float scale, float zNear, float zFar, bool inf);
10  void destroy(Graphics &gfx);
11 
13  unsigned int fbo;
14  unsigned int quad_tex;
15  unsigned int depth_tex;
17 };
18 
19 #endif