#include <audio.h>
ALenum Audio::alFormat |
( |
wave_t * |
wave | ) |
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private |
int Audio::checkFormat |
( |
char * |
data, |
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char * |
format |
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) |
| |
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private |
int Audio::create_source |
( |
bool |
loop, |
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bool |
global |
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) |
| |
void Audio::delete_buffer |
( |
int |
hBuffer | ) |
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void Audio::delete_source |
( |
int |
hSource | ) |
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void Audio::effects |
( |
int |
source | ) |
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char * Audio::findChunk |
( |
char * |
chunk, |
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char * |
id, |
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int * |
size, |
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char * |
end |
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) |
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private |
void Audio::listener_orientation |
( |
float * |
orientation | ) |
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void Audio::listener_position |
( |
float * |
position | ) |
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void Audio::listener_velocity |
( |
float * |
velocity | ) |
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void Audio::load |
( |
wave_t & |
wave | ) |
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void Audio::load_doom |
( |
wave_t & |
wave, |
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int * |
buffer |
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) |
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int Audio::load_ogg |
( |
char * |
filename, |
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wave_t & |
wave |
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) |
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void Audio::play |
( |
int |
hSource | ) |
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bool Audio::select_buffer |
( |
int |
hSource, |
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int |
hBuffer |
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) |
| |
void Audio::set_audio_model |
( |
int |
model | ) |
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void Audio::source_position |
( |
int |
hSource, |
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float * |
position |
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) |
| |
void Audio::source_velocity |
( |
int |
hSource, |
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float * |
velocity |
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) |
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void Audio::stop |
( |
int |
hSource | ) |
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ALCcontext* Audio::context |
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private |
The documentation for this class was generated from the following files: