This is the complete list of members for Global, including all inherited members.
| destroy() | Shader | |
| fragment_handle | Shader | protected |
| fragment_src | Shader | protected |
| geometry_handle | Shader | protected |
| geometry_src | Shader | protected |
| init(Graphics *gfx) | Global | |
| Shader::init(Graphics *gfx, char *vertex_file, char *geometry_file, char *fragment_file) | Shader | |
| matrix | Global | private |
| Params(matrix4 &mvp, int depth=0) | Global | |
| prelink(void) | Global | virtual |
| program_handle | Shader | protected |
| Select() | Shader | virtual |
| Shader() | Shader | |
| texture0 | Global | private |
| u_depth | Global | private |
| vertex_handle | Shader | protected |
| vertex_src | Shader | protected |
| ~Global() | Global | virtual |
| ~Shader() | Shader | virtual |
1.8.2