This is the complete list of members for Global, including all inherited members.
destroy() | Shader | |
fragment_handle | Shader | protected |
fragment_src | Shader | protected |
geometry_handle | Shader | protected |
geometry_src | Shader | protected |
init(Graphics *gfx) | Global | |
Shader::init(Graphics *gfx, char *vertex_file, char *geometry_file, char *fragment_file) | Shader | |
matrix | Global | private |
Params(matrix4 &mvp, int depth=0) | Global | |
prelink(void) | Global | virtual |
program_handle | Shader | protected |
Select() | Shader | virtual |
Shader() | Shader | |
texture0 | Global | private |
u_depth | Global | private |
vertex_handle | Shader | protected |
vertex_src | Shader | protected |
~Global() | Global | virtual |
~Shader() | Shader | virtual |