#include <graphics.h>
virtual Shader::~Shader |
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virtual |
int Shader::init |
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Graphics * |
gfx, |
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char * |
vertex_file, |
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char * |
geometry_file, |
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char * |
fragment_file |
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) |
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virtual void Shader::prelink |
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pure virtual |
virtual void Shader::Select |
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virtual |
int Shader::fragment_handle |
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protected |
const char * Shader::fragment_src |
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protected |
int Shader::geometry_handle |
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protected |
const char * Shader::geometry_src |
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protected |
int Shader::program_handle |
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protected |
int Shader::vertex_handle |
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protected |
const char* Shader::vertex_src |
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protected |
The documentation for this class was generated from the following file: