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include
parse.h
Go to the documentation of this file.
1
#include "
include.h
"
2
3
#ifndef PARSE_H
4
#define PARSE_H
5
6
class
Engine
;
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8
bool
parse_entity
(
Engine
*engine,
const
char
*
input
,
vector<Entity *>
&
entity_list
,
Graphics
&
gfx
,
Audio
&
audio
);
9
void
parse_shader
(
char
*
input
,
vector<surface_t *>
&
surface_list
,
char
*filename);
10
char
machine_entity
(
char
state,
char
input
,
char
*stack,
int
&sp);
11
void
pop
(
char
input
,
char
*stack,
int
&sp);
12
void
push
(
char
input
,
char
*stack,
int
&sp);
13
14
#endif
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