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ParticleRender Member List

This is the complete list of members for ParticleRender, including all inherited members.

destroy()Shader
fragment_handleShaderprotected
fragment_srcShaderprotected
geometry_handleShaderprotected
geometry_srcShaderprotected
iboParticleRender
init(Graphics *gfx)ParticleRender
Shader::init(Graphics *gfx, char *vertex_file, char *geometry_file, char *fragment_file)Shader
Params(matrix4 &mvp, vec3 &quad1, vec3 &quad2, float x, float y, float z)ParticleRender
prelink(void)ParticleRendervirtual
program_handleShaderprotected
render(Graphics &gfx, int start, int vbo, int num)ParticleRender
Select()Shadervirtual
Shader()Shader
u_mvpParticleRenderprivate
u_quad1ParticleRenderprivate
u_quad2ParticleRenderprivate
u_texture0ParticleRenderprivate
u_xshiftParticleRenderprivate
u_yshiftParticleRenderprivate
u_zshiftParticleRenderprivate
vertex_handleShaderprotected
vertex_srcShaderprotected
~Shader()Shadervirtual