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| float | newtonSqrt (float x) |
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| void | md5sum (char *data, int size, char *hash) |
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| bool | aabb_visible (vec3 &min, vec3 &max, matrix4 &mvp) |
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| bool | RayTriangleMT (vec3 &origin, vec3 &dir, vec3 &a, vec3 &b, vec3 &c, float &t, float &u, float &v) |
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| bool | RaySphere (vec3 &origin, vec3 &dir, vec3 &sphere, float radius, float &t) |
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| bool | RayPlane (vec3 &origin, vec3 &dir, vec3 &normal, float d, vec3 &point) |
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| bool | RayBoxSlab (vec3 &origin, vec3 &dir, vec3 &min, vec3 &max, float &distance) |
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| void | quadratic_bezier_curve (vec3 &a, vec3 &b, vec3 &c, float time, vec3 &out) |
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| void | cubic_bezier_curve (vec3 &a, vec3 &b, vec3 &c, vec3 &d, float time, vec3 &out) |
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| void | bicubic_bezier_surface (vec3 *control, float time_x, float time_y, vec3 &out) |
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| void | quadratic_bezier_surface (vec3 *control, float time_x, float time_y, vec3 &out) |
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| void | tessellate_quadratic_bezier_surface (vec3 *control, vertex_t *&vertex, int *&index, int &num_vertex, int &num_index, float level) |
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| int | debugf (const char *format,...) |
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| char * | get_file (char *filename, int *size) |
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| int | write_file (char *filename, const char *bytes, int size) |
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| int | processFile (JZFile *zip, userdata_t *user) |
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| int | recordCallback (JZFile *zip, int idx, JZFileHeader *header, char *filename, void *user_data) |
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| int | listCallback (JZFile *zip, int idx, JZFileHeader *header, char *filename, void *filelist) |
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| int | get_zipfile (char *zipfile, char *file, unsigned char **data, int *size) |
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| int | list_zipfile (char *zipfile, char *filelist) |
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| void | newlinelist (char *filename, char **list, unsigned int &num, char **file) |
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| int | load_texture_pk3 (Graphics &gfx, char *file_name, char **pk3_list, int num_pk3, bool clamp, bool bgr, int anisotropic) |
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| int | load_texture (Graphics &gfx, char *file_name, bool clamp, bool bgr, int anisotropic) |
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| void | calc_hash (char *filename, char *hash) |
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| byte * | tga_24to32 (int width, int height, byte *pBits, bool bgr) |
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| void | navdata_to_graph (ref_t *&ref, graph_node_t *&node, vector< Entity * > &entity_list, int start) |
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| void | print_graph (graph_node_t *node, int num_node) |
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| void | print_path (int *path, int path_length, graph_node_t *node) |
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| float | rand_float (float fMin, float fAdd) |
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| unsigned int | crc32_byte (unsigned int r) |
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| void | crc32 (const void *data, unsigned int n_bytes, unsigned int *crc) |
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| int | spiral (float distance, vec3 &scale, float step, vec3 *point) |
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| int | gen_spiral (Graphics &gfx, unsigned int &ibo, unsigned int &vbo) |
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| int | lightning (float distance, vec3 &scale, float step, vec3 *point) |
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| int | gen_lightning (Graphics &gfx, unsigned int &ibo, unsigned int &vbo) |
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| int | trim (char *data, int length) |
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| void | delta_compress (char *output, char *input, char *delta, int size) |
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| void | delta_uncompress (char *output, char *input, char *delta, int size) |
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| void | runlength_encode (uint8_t *output, rletable_t *table, int *table_size, uint8_t *input, unsigned int *size) |
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| void | runlength_decode (uint8_t *output, rletable_t *table, uint8_t *input, unsigned int *size) |
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| float | GetLuminance (vec3 &v) |
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| vec3 | ColorToVector (const pixel_t &color) |
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| pixel_t | VectorToColor (vec3 &v) |
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| void | gen_normalmap (float scale, const pixel_t *pixel, pixel_t *pixelout, int width, int height) |
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| void | write_bitmap (char *filename, int width, int height, int *data) |
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| void | ping_time_start (int sequence) |
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| double | ping_time_end (int sequence) |
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| float | clamp (float value, float min, float max) |
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| int | clamp (int value, int min, int max) |
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| void | get_cpu_info (struct cpuinfo *info) |
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| void | show_hw_info () |
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| void | pid_controller (const vec3 &target, const float timestep, const vec3 &pos, vec3 &thrust, const float kd) |
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| void | init_pid (pid_state_t *pid) |
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| void | update_pid (pid_state_t *pid, const vec3 &target, const vec3 &position, vec3 &output) |
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| void | bezier_curve (float t, vec3 &p, const vec3 &p0, const vec3 &p1, const vec3 &p2, const vec3 &p3) |
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| void | polyline (vec3 *point, int num_point, float t, vec3 &p) |
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| float | random_float () |
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| int | auto_complete (const char *a, const char *b) |
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| int | getFarthestInDir (const vec3 *shape, const vec3 &v, const int num_vert) |
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| void | support (const vec3 *shape1, const vec3 *shape2, const vec3 &v, vec3 &point, const int num_vert_one, const int num_vert_two) |
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| void | pick_line (const vec3 &v, const vec3 *shape1, const vec3 *shape2, vec3 &a, vec3 &b, const int num_vert_one, const int num_vert_two) |
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| void | pick_triangle (vec3 &a, vec3 &b, vec3 &c, int &flag, const vec3 *shape1, const vec3 *shape2, const int iteration_allowed, const int num_vert_one, const int num_vert_two) |
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| void | pick_tetrahedron (vec3 &a, vec3 &b, vec3 &c, int &flag, const vec3 *shape1, const vec3 *shape2, const int iteration_allowed, const int num_vert_one, const int num_vert_two) |
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| int | gjk (const vec3 *shape1, const vec3 *shape2, const int iterations, const int num_vert_one, const int num_vert_two) |
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| void | GetInterval (const vec3 *object, const vec3 &axis, float &minv, float &maxv) |
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| bool | TestIntersection (const vec3 *object_a, const vec3 *object_b, const vec3 *normal_a, const vec3 *normal_b, const vec3 *edge_a, const vec3 *edge_b) |
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| int | separating_axis_theorem (const vec3 *box_a, const vec3 *box_b) |
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| void | CreateSphere (int sides, float radius, vertex_t *&vertex, unsigned int *&index, unsigned int &num_vertex, unsigned int &num_index, bool invert, vec3 &offset) |
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| void | ClipVelocity (vec3 &in, vec3 &normal) |
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| void | make_skybox (Graphics &gfx, unsigned int num_vertex, unsigned int &num_index, int &skybox_vertex, int &skybox_index, bool sphere) |
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| void | WriteObj (char *filename, vertex_t *vertex_array, unsigned int num_vertex, unsigned int *index_array, unsigned int num_index) |
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