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include
speaker.h
Go to the documentation of this file.
1
#include "
include.h
"
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#ifndef SPEAKER_H
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#define SPEAKER_H
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class
Speaker
7
{
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public
:
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Speaker
(
Entity
*
entity
,
Audio
&audio);
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~Speaker
();
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void
gain
(
float
value);
12
void
loop_gain
(
float
value);
13
void
destroy
(
Audio
&audio);
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Entity
*
entity
;
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int
source
;
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int
loop_source
;
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int
index
;
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};
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#endif
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