#include <speaker.h>
Public Member Functions | |
Speaker (Entity *entity, Audio &audio) | |
~Speaker () | |
void | gain (float value) |
void | loop_gain (float value) |
void | destroy (Audio &audio) |
Public Attributes | |
Entity * | entity |
int | source |
int | loop_source |
int | index |
Speaker::~Speaker | ( | ) |
void Speaker::destroy | ( | Audio & | audio | ) |
void Speaker::gain | ( | float | value | ) |
void Speaker::loop_gain | ( | float | value | ) |
Entity* Speaker::entity |
int Speaker::index |
int Speaker::loop_source |
int Speaker::source |