#include <types.h>
unsigned short int net_player_t::ammo_bullets |
unsigned short int net_player_t::ammo_lightning |
unsigned short int net_player_t::ammo_plasma |
unsigned short int net_player_t::ammo_rockets |
unsigned short int net_player_t::ammo_shells |
unsigned short int net_player_t::ammo_slugs |
vec3 net_player_t::angular_velocity |
unsigned short int net_player_t::armor |
vec3 net_player_t::center |
unsigned short int net_player_t::current_weapon |
unsigned short int net_player_t::flight_timer |
vec3 net_player_t::forward |
unsigned short int net_player_t::haste_timer |
short int net_player_t::health |
uint8_t net_player_t::holdable_flags |
char net_player_t::name[32] |
vec3 net_player_t::position |
unsigned short int net_player_t::quad_timer |
unsigned short int net_player_t::regen_timer |
vec3 net_player_t::velocity |
uint8_t net_player_t::weapon_flags |
The documentation for this struct was generated from the following file: