#include <types.h>
      
        
          | bool surface_t::cull_backside | 
      
 
 
      
        
          | bool surface_t::cull_disable | 
      
 
 
      
        
          | bool surface_t::cull_none | 
      
 
 
      
        
          | bool surface_t::cull_twosided | 
      
 
 
      
        
          | bool surface_t::deformVertexes | 
      
 
 
      
        
          | char surface_t::file[128] | 
      
 
 
      
        
          | vec3 surface_t::fog_color | 
      
 
 
      
        
          | int surface_t::fog_density | 
      
 
 
      
        
          | char surface_t::name[128] | 
      
 
 
      
        
          | bool surface_t::nomipmaps | 
      
 
 
      
        
          | unsigned int surface_t::num_stage | 
      
 
 
      
        
          | bool surface_t::polygon_offset | 
      
 
 
      
        
          | bool surface_t::q3map_sun | 
      
 
 
      
        
          | vec3 surface_t::q3map_sun_value[2] | 
      
 
 
      
        
          | bool surface_t::q3map_surfacelight | 
      
 
 
      
        
          | int surface_t::q3map_surfacelight_value | 
      
 
 
      
        
          | bool surface_t::surfaceparm_alphashadow | 
      
 
 
      
        
          | bool surface_t::surfaceparm_areaportal | 
      
 
 
      
        
          | bool surface_t::surfaceparm_clusterportal | 
      
 
 
      
        
          | bool surface_t::surfaceparm_detail | 
      
 
 
      
        
          | bool surface_t::surfaceparm_donotenter | 
      
 
 
      
        
          | bool surface_t::surfaceparm_fog | 
      
 
 
      
        
          | bool surface_t::surfaceparm_lava | 
      
 
 
      
        
          | bool surface_t::surfaceparm_metalsteps | 
      
 
 
      
        
          | bool surface_t::surfaceparm_noclip | 
      
 
 
      
        
          | bool surface_t::surfaceparm_nodamage | 
      
 
 
      
        
          | bool surface_t::surfaceparm_nodlight | 
      
 
 
      
        
          | bool surface_t::surfaceparm_nodraw | 
      
 
 
      
        
          | bool surface_t::surfaceparm_nodrop | 
      
 
 
      
        
          | bool surface_t::surfaceparm_noimpact | 
      
 
 
      
        
          | bool surface_t::surfaceparm_nolightmap | 
      
 
 
      
        
          | bool surface_t::surfaceparm_nomarks | 
      
 
 
      
        
          | bool surface_t::surfaceparm_nonsolid | 
      
 
 
      
        
          | bool surface_t::surfaceparm_origin | 
      
 
 
      
        
          | bool surface_t::surfaceparm_playerclip | 
      
 
 
      
        
          | bool surface_t::surfaceparm_sky | 
      
 
 
      
        
          | bool surface_t::surfaceparm_slick | 
      
 
 
      
        
          | bool surface_t::surfaceparm_slime | 
      
 
 
      
        
          | bool surface_t::surfaceparm_structural | 
      
 
 
      
        
          | bool surface_t::surfaceparm_trans | 
      
 
 
      
        
          | bool surface_t::surfaceparm_water | 
      
 
 
The documentation for this struct was generated from the following file: