#include <types.h>
| bool surface_t::cull_backside |
| bool surface_t::cull_disable |
| bool surface_t::cull_none |
| bool surface_t::cull_twosided |
| bool surface_t::deformVertexes |
| char surface_t::file[128] |
| vec3 surface_t::fog_color |
| int surface_t::fog_density |
| char surface_t::name[128] |
| bool surface_t::nomipmaps |
| unsigned int surface_t::num_stage |
| bool surface_t::polygon_offset |
| bool surface_t::q3map_sun |
| vec3 surface_t::q3map_sun_value[2] |
| bool surface_t::q3map_surfacelight |
| int surface_t::q3map_surfacelight_value |
| bool surface_t::surfaceparm_alphashadow |
| bool surface_t::surfaceparm_areaportal |
| bool surface_t::surfaceparm_clusterportal |
| bool surface_t::surfaceparm_detail |
| bool surface_t::surfaceparm_donotenter |
| bool surface_t::surfaceparm_fog |
| bool surface_t::surfaceparm_lava |
| bool surface_t::surfaceparm_metalsteps |
| bool surface_t::surfaceparm_noclip |
| bool surface_t::surfaceparm_nodamage |
| bool surface_t::surfaceparm_nodlight |
| bool surface_t::surfaceparm_nodraw |
| bool surface_t::surfaceparm_nodrop |
| bool surface_t::surfaceparm_noimpact |
| bool surface_t::surfaceparm_nolightmap |
| bool surface_t::surfaceparm_nomarks |
| bool surface_t::surfaceparm_nonsolid |
| bool surface_t::surfaceparm_origin |
| bool surface_t::surfaceparm_playerclip |
| bool surface_t::surfaceparm_sky |
| bool surface_t::surfaceparm_slick |
| bool surface_t::surfaceparm_slime |
| bool surface_t::surfaceparm_structural |
| bool surface_t::surfaceparm_trans |
| bool surface_t::surfaceparm_water |
The documentation for this struct was generated from the following file: