#include <types.h>
bool surface_t::cull_backside |
bool surface_t::cull_disable |
bool surface_t::cull_none |
bool surface_t::cull_twosided |
bool surface_t::deformVertexes |
char surface_t::file[128] |
vec3 surface_t::fog_color |
int surface_t::fog_density |
char surface_t::name[128] |
bool surface_t::nomipmaps |
unsigned int surface_t::num_stage |
bool surface_t::polygon_offset |
bool surface_t::q3map_sun |
vec3 surface_t::q3map_sun_value[2] |
bool surface_t::q3map_surfacelight |
int surface_t::q3map_surfacelight_value |
bool surface_t::surfaceparm_alphashadow |
bool surface_t::surfaceparm_areaportal |
bool surface_t::surfaceparm_clusterportal |
bool surface_t::surfaceparm_detail |
bool surface_t::surfaceparm_donotenter |
bool surface_t::surfaceparm_fog |
bool surface_t::surfaceparm_lava |
bool surface_t::surfaceparm_metalsteps |
bool surface_t::surfaceparm_noclip |
bool surface_t::surfaceparm_nodamage |
bool surface_t::surfaceparm_nodlight |
bool surface_t::surfaceparm_nodraw |
bool surface_t::surfaceparm_nodrop |
bool surface_t::surfaceparm_noimpact |
bool surface_t::surfaceparm_nolightmap |
bool surface_t::surfaceparm_nomarks |
bool surface_t::surfaceparm_nonsolid |
bool surface_t::surfaceparm_origin |
bool surface_t::surfaceparm_playerclip |
bool surface_t::surfaceparm_sky |
bool surface_t::surfaceparm_slick |
bool surface_t::surfaceparm_slime |
bool surface_t::surfaceparm_structural |
bool surface_t::surfaceparm_trans |
bool surface_t::surfaceparm_water |
The documentation for this struct was generated from the following file: