#include <frame.h>
Public Member Functions | |
Frame () | |
void | reset () |
void | update (input_t &keyboard) |
void | update (const vec2 &mouse, float scale) |
void | set (matrix4 &trans) |
void | set (matrix3 &trans) |
Public Attributes | |
vec3 | pos |
vec3 | up |
vec3 | forward |
|
inline |
void Frame::reset | ( | ) |
void Frame::set | ( | matrix4 & | trans | ) |
void Frame::set | ( | matrix3 & | trans | ) |
void Frame::update | ( | input_t & | keyboard | ) |
void Frame::update | ( | const vec2 & | mouse, |
float | scale | ||
) |
vec3 Frame::forward |
vec3 Frame::pos |
vec3 Frame::up |