#include <trigger.h>

Public Member Functions | |
| Trigger (Entity *entity, Audio &audio) | |
| ~Trigger () | |
| void | create_sources (Audio &audio) |
| void | destroy (Audio &audio) |
Public Attributes | |
| Entity * | entity |
| bool | noise |
| char | noise_str [128] |
| unsigned int | pickup_index |
| unsigned int | respawn_index |
| unsigned int | explode_index |
| unsigned int | idle_index |
| char | action [LINE_SIZE] |
| char | message [LINE_SIZE] |
| float | radius |
| int | source |
| int | loop_source |
| unsigned int | pickup_buf |
| unsigned int | respawn_buf |
| bool | hide |
| bool | active |
| bool | played |
| bool | client_active |
| bool | health |
| bool | armor |
| float | timeout |
| float | timeout_value |
| Trigger::~Trigger | ( | ) |
| void Trigger::create_sources | ( | Audio & | audio | ) |

| void Trigger::destroy | ( | Audio & | audio | ) |

| char Trigger::action[LINE_SIZE] |
| bool Trigger::active |
| bool Trigger::armor |
| bool Trigger::client_active |
| Entity* Trigger::entity |
| unsigned int Trigger::explode_index |
| bool Trigger::health |
| bool Trigger::hide |
| unsigned int Trigger::idle_index |
| int Trigger::loop_source |
| char Trigger::message[LINE_SIZE] |
| bool Trigger::noise |
| char Trigger::noise_str[128] |
| unsigned int Trigger::pickup_buf |
| unsigned int Trigger::pickup_index |
| bool Trigger::played |
| float Trigger::radius |
| unsigned int Trigger::respawn_buf |
| unsigned int Trigger::respawn_index |
| int Trigger::source |
| float Trigger::timeout |
| float Trigger::timeout_value |
1.8.2