- h -
- hacklist
: Engine
- handle
: StdioJZFile
- hard_impact
: RigidBody
- hash_list
: Engine
- hash_result
: Engine
- hashlist
: Engine
- haste_timer
: net_player_t
, Player
- header
: bspData_t
, serverdata_t
, bitmap_t
- headnode
: dmodel_t
- health
: net_player_t
, Player
, Projectile
, Trigger
- heap
: Heap
- heap_length
: Heap
- height
: Graphics
, miptex_s
, Terrain
, dib_t
- hide
: Projectile
, Trigger
- hierarchy
: md5_anim_t
- history_index
: Menu
- hits
: stats_t
- hold_fire
: Quake3
- holdable_flag
: Player
- holdable_flags
: net_player_t
- holdable_medikit
: Player
- holdable_teleporter
: Player
- ht
: bitmap