- l -
- leaf_test()
: Bsp
- Light()
: Light
- listener_orientation()
: Audio
- listener_position()
: Audio
- listener_velocity()
: Audio
- load()
: Bsp
, Terrain
, Commando
, Engine
, IsoSphere
, Audio
, MD5Model
, Menu
, BaseGame
, Model
, Quake3
- load_config()
: RigidBody
- load_doom()
: Audio
- load_entities()
: Engine
- load_from_file()
: Bsp
- load_from_shader()
: Bsp
- load_icon()
: Quake3
, Commando
- load_md5()
: Engine
, MD5
- load_md5_animation()
: MD5
- load_model()
: Commando
- load_models()
: Engine
, Quake3
- load_ogg()
: Audio
- load_q1_models()
: Quake3
- load_sounds()
: Quake3
- load_textures()
: Bsp
, MD5Model
- LoadTexture()
: Graphics
- LoadTextureArray()
: Graphics
- lookat()
: RigidBody
, matrix4
- lookat_yaw()
: RigidBody
- loop_gain()
: Speaker