- i -
- impulse()
: RigidBody
- init()
: Audio
, Graphics
, ParticleUpdate
, ParticleRender
, Shader
, ScreenSpace
, Sph
, BaseGame
, Menu
, Quake3
, Commando
, Post
, mLight2
, mFont
, Global
, Engine
- init_camera()
: Commando
- insert()
: Edge
, HashTable
, Heap
- integrate()
: RigidBody
- InterpolateSkeletons()
: MD5
- is_point_in_brush()
: Bsp
- IsoSphere()
: IsoSphere